Posts Tagged ‘video games’

Sony Surrenders In Battle Of Helldivers 2

Monday, May 6th, 2024

It’s always fun when a giant multinational corporation tries to pull an extra-slimy move and the consumer backlash is so fierce that they have to back down.

Helldivers 2 is a super-popular game created by Arrowhead Game Studios but published by Sony that sold a zillion copies on release. Then Sony got the bright idea to retroactively force PC gamers to link their Steam accounts to their PlayStation Network (PSN) accounts, even though this was not a requirement at launch, and the fact that PSN isn’t even available in some 177 regions would mean the game would be rendered useless for multitudes of buyers. The outcry was so vast and fierce that Sony had to back down.

Following extensive player backlash, Sony has walked back its plans to require PC players of Helldivers 2 to link their Steam accounts with a PlayStation Network (PSN) account. The requirement had previously been scheduled to take effect May 6. Now, it will be optional for PC players of the third-person sci-fi shooter.

“Helldivers fans—we’ve heard your feedback on the Helldivers 2 account linking update,” Sony wrote early Monday morning. “The May 6 update, which would have required Steam and PlayStation Network account linking for new players and for current players beginning May 30, will not be moving forward. We’re still learning what is best for PC players and your feedback has been invaluable. Thanks again for your continued support of Helldivers 2 and we’ll keep you updated on future plans.”

Arrowhead Game Studios CEO and Helldivers Creative Director Johan Pilestedt thanked Sony for changing its stance. “I am impressed by the willpower of the Helldivers 2 community and your ability to collaborate,” Pilestedt wrote Monday morning. “I want to thank our partners and friends at PlayStation for quickly and effectively making the decision to leave PSN linking optional. We together want to set a new standard for what a live game is, and how developers and community can support each other to create the best game experiences.”

Sony’s decision to switch course comes after Helldivers 2 faced criticism from fans over the PSN account-linking requirement. The game, which was released back in February, did not require PC players to create or link a PSN account upon launch and didn’t clearly warn players that they would have to create one at a later date or later lose their ability to play the game. According to Sony, PSN account-linking wasn’t required at launch due to “technical issues.”

Steam gamers felt blind-sided by the announcement that they would have to sign up for what is primarily an account for PS4 and PS5 console owners despite being PC gamers. Others expressed frustration because PSN accounts aren’t available in every country. This would have meant that gamers in 177 countries—mainly nations in the Middle East, the Caribbean, and Africa—would have no longer been able to play Helldivers 2 without a VPN. Some players cited security concerns with Sony, such as the data breaches it faced in 2011 and 2023, as the reason they don’t want to create or connect a PSN account.

Here’s Penguinz0 covering the decision and its walk-back in much more pungent terms:

“Sony, leave it alone.”

Indeed.

Chalk up a rare win for the good guys over corporate stupidity.

China Tries To Limit Video Games

Thursday, September 2nd, 2021

If you think the War on Drugs is futile, China aims to one-up us by banning teenagers from playing more than three hours of video games a week:

China has a new rule for the country’s hundreds of millions of young gamers: No online videogames during the school week, and one hour a day on Fridays, weekends and public holidays.

China on Monday issued strict new measures aimed at curbing what authorities describe as youth videogame addiction, which they blame for a host of societal ills, including distracting young people from school and family responsibilities.

The new regulation, unveiled by the National Press and Publication Administration, will ban minors, defined as those under 18 years of age, from playing online videogames entirely between Monday and Thursday. On the other three days of the week, and on public holidays, they will be only permitted to play between 8 p.m. and 9 p.m.

The government announcement said all online videogames will be required to connect to an “anti-addiction” system operated by the National Press and Publication Administration. The regulation, which takes effect on Wednesday, will require all users to register using their real names and government-issued identification documents.

Other details of enforcement weren’t made public, and phone calls to the National Press and Publication Administration went unanswered after business hours on Monday.

Now I am very far indeed from Chinese teenagers, but if they’re anything like American teenagers, Japanese teenagers, British teenagers, South Korean teenagers, etc., Communist China has just promulgated a law destined to be the most widely violated in its history.

Banning video games for teenagers would be like banning rock and roll for teenagers in 1967, or banning TV for teenagers in 1976. You’re trying to eliminate an activity that pretty much every single one of their peers participates in to some degree or another. Moreover, it’s an activity available in every single device they own that accesses the Internet, be it computer, smart phone, tablet, etc. Anything that supports a browser has a built-in game platform.

It’s pretty hard to conceive of a Communist Party dictate so likely to be so widely ignored or breed discontent in the heart of young Chinese. Remember, the East German police cracking down on listeners of a 1987 rock concert in Berlin was widely viewed as a key catalysts for turning young East Germans actively against the Communist regime.

It seems like a tiny thing amidst the widespread repression and cruelty of a regime that’s committing genocide against its Uighur minority and which killed some 65 million of its own people, but it could be the pebble that starts an avalanche.